Build A Rocket Boy faces massive layoffs after disastrous MindsEye launch
- Build A Rocket Boy, the studio behind MindsEye, is reportedly planning job cuts due to the game's poor reception.
- The game has received widespread criticism with a rating of 38 on MetaCritic, citing numerous bugs and unfinished elements.
- Community members and players are expressing sympathy for the employees potentially affected by the layoffs.
In the United Kingdom, Build A Rocket Boy, the development studio behind the game MindsEye, is facing significant backlash following the game's problematic launch. The game was released with severe issues including numerous bugs and notably poor AI performance, leading to a subpar rating of 38 on MetaCritic based on critics' feedback. Following this disastrous reception, the studio finds itself in a position where it must consider laying off over 100 employees as it navigates a 45-day consultation period mandated by UK law for redundancies of this scale. This decision follows the disappointing rating of 2.6 from players based on hundreds of reviews, indicating widespread dissatisfaction among users. The game's lead actor, Alex Hernandez, publicly criticized the company for releasing the game in such an unfinished state despite being aware of its problems. Hernandez remarked that this practice can do more harm than good to a company's reputation and stressed the need for honesty toward consumers. In light of the studio's current predicament, it appears that the gaming community has rallied in sympathy for affected employees, recognizing the broader implications of corporate decisions on individual livelihoods. Despite these challenges, Build A Rocket Boy has not yet made an official statement regarding potential job cuts, but it has confirmed ongoing work to address the issues within the game.