What Is Xbox Doing?
- The developer of Entoria: The Last Song announced an indefinite delay due to Microsoft's lack of communication regarding the game's submission and release.
- Recent announcements indicate that major titles, including Indiana Jones and DOOM, will be available on PlayStation, raising concerns about Xbox exclusivity.
- These issues have led to a fragmented Xbox community and uncertainty about the brand's future in the gaming market.
Recently, Xbox has faced significant challenges, highlighted by the indefinite delay of the game Entoria: The Last Song. The developers expressed frustration over Microsoft's lack of communication regarding submission and release, despite their investment in the port. This incident raises questions about Xbox's commitment to supporting developers, with speculation that it may be linked to issues with the Series S console or financial decisions regarding porting assistance. In addition to this, the gaming landscape has become increasingly complicated for Xbox. A recent announcement revealed that Indiana Jones and the Great Circle will be released on PlayStation in spring 2025, while other titles like DOOM: The Dark Ages will also debut on PlayStation. This has led to uncertainty among Xbox players about the exclusivity of future games, as many are now questioning whether any franchise is safe from being released on competing platforms. The strategy of expanding Game Pass to the cloud has not yielded the expected growth, and the subscription service appears to be reaching a saturation point. Xbox's messaging about continuing hardware production is at odds with their downplaying of the necessity for owning Xbox consoles, as they promote access through PC, cloud, and PlayStation. As a result of these developments, the Xbox community, once tightly-knit, is experiencing fragmentation. The combination of delayed games, shifting exclusivity, and unclear messaging has left players feeling uncertain about the future of the brand, which may struggle to regain its former strength in the gaming market.