Nov 7, 2024, 12:00 AM
Nov 7, 2024, 12:00 AM

Nvidia imposes gaming limits to avoid subscription hikes

Highlights
  • Starting January 1, 2025, new GeForce Now members will face a 100-hour monthly playtime cap.
  • Existing members will lose unlimited playtime on January 1, 2026, with Founders members exempt from this change.
  • Nvidia's decision aims to maintain service quality while preventing membership fee increases and reflects a significant shift in subscription model strategies.
Story

In a significant announcement made by Nvidia on November 28, 2024, the company revealed modifications to its GeForce Now cloud gaming service. This update, relevant for members in the United States and potentially worldwide, will enforce a 100-hour monthly playtime limit on new Performance or Ultimate members beginning January 1, 2025. Previously, subscribers held unlimited playtime, allowing them to enjoy the service at any time. The shift to a capped system is part of Nvidia's movement to keep membership costs from increasing, thereby ensuring affordability for gamers. Currently, the cap targets only new sign-ups, but as of January 1, 2026, nearly all existing members will experience the same restrictions, slightly impacting the user experience. However, Founders members will retain their unlimited hours as a promised benefit for their loyalty, as long as their payments remain uninterrupted. Following the introduction of the cap, any unused playtime will not be wasted. Subscribers may carry over up to 15 hours into the following month, offering some flexibility. Nevertheless, once members reach the maximum allowable 100 hours, they will need to purchase additional hours or resort to using lower-tier basic rigs. Price adjustments have been made for these additional hours ranging from $2.99 for the Performance 15-hour block to $5.99 for the Ultimate block, making paid gaming sessions more compartmentalized than before. This policy change, sparking substantial dialogue among gaming communities, aims at maintaining the platform's quality, speed, and availability with the least impact on the majority of users. Nvidia’s measures suggest a balancing act between providing quality gaming experiences without further financial burdens, thereby potentially reshaping the subscription model for game streaming services moving forward.

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