Sep 5, 2024, 12:00 AM
Sep 5, 2024, 12:00 AM

Qualcomm, Samsung, and Google Collaborate on Smart Glasses Development

Highlights
  • Qualcomm is partnering with Samsung and Google to create mixed-reality smart glasses linked to smartphones.
  • The collaboration aims to provide a stylish and convenient alternative to current bulky AR and VR headsets.
  • This initiative could significantly impact the mixed-reality market and enhance user experiences.
Story

Qualcomm, Samsung, and Google are collaborating to develop a new set of mixed-reality smart glasses that will be linked to smartphones, marking a departure from Apple's larger Vision Pro headset. Qualcomm's CEO, Cristiano Amon, expressed the vision of creating a product that encourages smartphone users to purchase companion glasses, enhancing their mobile experience. This partnership builds on a previous agreement made last year to advance mixed-reality technology, aiming to deliver innovative experiences to users. The smart glasses are expected to incorporate advanced features, including a voice assistant powered by Meta's Llama AI model and Qualcomm's Snapdragon AR1 Gen 1 chip, specifically designed for smart glasses. Amon emphasized that the integration of AI will occur on the device itself, in the cloud, and within the glasses, promising a seamless user experience. Despite the potential of augmented and virtual reality, the market remains relatively small compared to smartphones, with an estimated 9.7 million VR and AR headsets expected to ship this year, in stark contrast to the 1.23 billion smartphones forecasted. Current AR and VR devices have faced criticism for being cumbersome and uncomfortable, which the new smart glasses aim to address by offering a more stylish and convenient alternative. Samsung's mobile division head, TM Roh, hinted at the announcement of a new mixed-reality platform within the year, indicating that the collaboration between these tech giants could lead to significant advancements in the mixed-reality landscape, ultimately transforming how users interact with technology.

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