Developers Face Xbox and Microsoft Approval Issues Ahead of Releases
- The developer of Dune Awakening is prioritizing a PC release due to optimization challenges with the Xbox Series S.
- Enotria: The Last Song's developer has announced an indefinite delay on Xbox, citing issues with Microsoft's approval process.
- Frustration over communication with Microsoft highlights broader concerns about developer support on major gaming platforms.
Two developers are facing significant challenges with Xbox and Microsoft's approval processes for their upcoming games. The developer of Dune Awakening has highlighted the Xbox Series S as a unique hurdle compared to PlayStation and PC, prompting them to prioritize a PC release first to optimize their game for Xbox. Meanwhile, the team behind Enotria: The Last Song has announced an indefinite delay for their game on Xbox, citing various challenges with the platform. Their CEO, Jacky Greco, expressed frustration over Microsoft's lack of communication, stating that they have not received any responses for two months regarding their submission process. Despite having a version ready for Xbox Series X|S, they are unable to proceed due to the lack of support from Microsoft. This situation has led to speculation that the delays may be linked to the Series S, but it also underscores broader issues with Microsoft's handling of developer relations. The developers' experiences reflect a growing concern within the gaming community about the challenges faced by creators when working with major platforms, particularly in terms of communication and support. As these developers navigate these obstacles, the implications for their games and the overall gaming landscape remain to be seen.