Aug 28, 2025, 12:00 AM
Aug 28, 2025, 12:00 AM

AirConsole partners with Porsche to enhance in-car gaming experience

Highlights
  • AirConsole has announced a new partnership with Porsche, following previous agreements with BMW, Audi, and VW.
  • The start-up's technology allows passengers to play games using their smartphones as controllers while enjoying content on car screens.
  • This move signals a shift in consumer expectations towards digital experiences in vehicles, indicating the substantial growth potential of the in-car gaming market.
Story

In Switzerland, the start-up AirConsole has made significant strides in the in-car gaming sector by announcing a strategic partnership with Porsche. This partnership adds to AirConsole's existing agreements with major automotive manufacturers, including BMW, Audi, and VW, enhancing its exposure to the luxury automotive market. Founded by Antony Cliquot, AirConsole offers a technology system that transforms smartphones into gaming controllers, allowing passengers in vehicles to enjoy games displayed on the car's infotainment system. Currently, approximately two million car owners have access to AirConsole's gaming solutions, with the potential for this number to double as it continues to develop partnerships with car manufacturers. Initially designed for use when vehicles were stationary, AirConsole’s technology has evolved, now enabling gaming while vehicles are in motion thanks to new agreements with Audi and Porsche. This development highlights the shifting expectations of consumers who increasingly seek digital entertainment options in their vehicles, confirming Cliquot's vision of cars becoming more than mere transport. With advances towards fully autonomous vehicles anticipated in the near future, the competitive landscape of in-car gaming is set to expand significantly, prompting all manufacturers to ensure engaging digital offerings for their customers. The in-car gaming market is projected to grow rapidly, with estimates from Market Research Future indicating a rate of about 20% annually, eventually reaching an estimated value of $12.4 billion by 2034. This burgeoning sector draws attention from more than just automotive companies; tech giants like Google have already entered the fray, showcasing their own in-car entertainment systems. As AirConsole enhances its game quality with popular titles like Uno, Pictionary, and Who Wants to Be a Millionaire, it’s likely that additional exclusivity deals may drive vehicle sales by attracting customers who prioritize entertainment features. In conclusion, as digital offerings in vehicles become increasingly critical, cars must not only transport but also engage their occupants. AirConsole's partnership with Porsche is indicative of a broader trend towards integrating digital experiences into our mobility solutions. The company aims to cement its position in the market and fulfill the growing consumer demand for interactive entertainment, which will be essential as the automotive industry continues to evolve into a digital playground.

Opinions

You've reached the end