Free game disappears from users' Steam accounts, sparking outrage
- Humble Bundle accidentally gave away Indiana Jones and the Great Circle for free, leading to some users playing it for a few hours before the offer was retracted.
- The company stated that it was a mistake due to incorrect pricing marking the game as free.
- This incident illustrates the complexities of digital ownership, as users may not genuinely own the games in their libraries.
In December 2024, players were surprised to discover that Humble Bundle briefly offered the new Indiana Jones game, Indiana Jones and the Great Circle, for free when they linked their Steam accounts. This occurred around the same time as announcements by popular deal trackers, notably Wario64 on X, which helped spread the word about this unusual giveaway. However, within a short time, Humble Bundle pulled the offer and many players reported that the game had disappeared from their Steam libraries after playing it for only a few hours. The game in question is a high-profile title with a retail price of $70, marking it as a significant release in the gaming community. Following the initial giveaway, Humble Bundle did not provide thorough communication to the public, nor did they respond to requests for clarification on what had happened. They later issued a statement through PC Gamer, explaining that the distribution occurred due to a mistake in the pricing and it was incorrectly listed as ‘free.’ As a result, all keys for the game were revoked. This incident not only highlights the precarious nature of digital game ownership but also emphasizes the complexities involved in pricing strategies and inventory management within the gaming industry. Even though individuals may add a game to their Steam library, it ultimately represents a license rather than outright ownership. This situation echoes a broader industry trend where digital transactions may not guarantee permanent access to content, a fact that consumers often overlook. Furthermore, the quick resolution of the error has led to discussions about Humble Bundle's reliability and the vulnerability of digital rights management (DRM) systems. Consumers are becoming increasingly aware of the nuances in purchasing and playing games online, especially when it comes to temporary offers or promotional events. The outcome of this event serves as a cautionary tale about the importance of understanding game sales and licensing in an age where digital access can easily be revoked.