Game developers approve their titles for adaptation in Secret Level
- Secret Level is an upcoming anthology series on Prime Video focused on video game adaptations.
- Blur Studio's Tim Miller and Dave Wilson emphasize their long-standing relationships with game studios to secure adaptation approvals.
- Each episode aims to faithfully represent its source material, showcasing the unique stories of various video games.
In the realm of digital entertainment, a new series called Secret Level is set to premiere on Prime Video on December 10, 2024. This show is distinctive in its approach, functioning as an anthology that showcases various video games from different eras. Blur Studio's Dave Wilson and Tim Miller spearhead the project, drawing on their extensive experience in the gaming industry over the past three decades. Their prior work, particularly on CG trailers that have been displayed at major gaming events, laid a strong foundation for approaching game studios for adaptations. Miller notes that their established relationships and reputation for respecting intellectual property give studios confidence in their adaptation process. The creative kickoff for each episode is facilitated by detailed lore decks, which consist of 50-100 pages, tailored to each game. These decks serve to ensure that the essence of the games is captured faithfully in the series. They met with various studios, including those with upcoming games, to emphasize their commitment to representing the material accurately. For example, Wilson mentions how the lore guide for Obsidian’s popular RPG The Outer Worlds was so effective that it was adopted for onboarding purposes for the sequel’s new hires. Each episode in Secret Level aims to portray stories set at any point within the game’s narrative, providing cinematic interpretations or emulating gameplay experiences. The series also includes a notable departure with the Pac-Man episode, which diverges from traditional adaptations in favor of a more unique perspective. Miller acknowledges that while this episode may defy expectations, it embodies the creative spirit behind their work. The intention is to provide a fresh viewpoint on well-known franchises, expanding the narrative possibilities of video game stories. Leading up to the premiere, the response to the show from gaming studios and audiences has been optimistic. Miller and Wilson credit the positive reception of their earlier project, Netflix’s Love, Death, & Robots, for helping them secure buy-in for this new anthology. With the anticipation building around Secret Level, it represents a significant step forward in the representation of video games in television, reflecting both the past and future of the medium. As they prepare to unveil the series, the focus remains on capturing the unique essence of each game, a commitment that Miller and Wilson are eager to uphold.