PlayStation's PSVR2 controllers threaten to reshape gaming on Apple Vision Pro
- Apple is collaborating with Sony to develop VR controllers for its Vision Pro.
- The integration of PSVR2 controllers aims to enhance gaming capabilities of Vision Pro.
- This partnership could potentially lead to improved sales and game development opportunities.
In a recent report, it has been revealed that Apple is teaming up with Sony's PlayStation to develop virtual reality (VR) controllers specifically designed for its Vision Pro 'spatial computer.' This collaboration is intended to enhance the gaming capabilities of the Vision Pro, which is powered by Apple's M2 chip. The initiative aims to fill the gap in gaming accessibility that has been noted since the release of the Vision Pro, which has reportedly sold less than half a million units since its launch earlier this year. The PSVR2 controllers' integration with the Vision Pro could provide users with a more interactive gaming experience. Furthermore, Apple is also working with several third-party developers to ensure robust controller support which is essential for expanding the gaming ecosystem available on the Vision Pro. However, there are challenges that need to be addressed. One key consideration is that Sony does not sell its PSVR2 controllers separately, limiting access for users who wish to utilize them with the Vision Pro. This could impact the overall adoption of the controllers since consumers might prefer more flexible purchasing options. Despite this, there is potential for this collaboration to serve as a new revenue stream for Sony by creating added value for its VR hardware in conjunction with Apple's headset. In addition to gaming, Apple has explored other uses for the VR technology, such as enhancing productivity with tools like Final Cut Pro through fine precision control, which indicates a broader vision for the integration of spatial computing in creative tasks. Gurman suggests that Apple is poised to announce this compatibility soon, which aligns with growing interest in VR gaming especially as it competes with other devices like the Meta Quest 3 and 3s. While the Vision Pro may still be relatively new to the market, the potential for it to run VR gaming apps natively could attract developers to port their games from other platforms, enhancing the library of available titles. Despite initial skepticism due to low sales numbers, many are looking forward to the high-quality hand and eye tracking capabilities of the Vision Pro, currently regarded as some of the best in the VR industry. Ultimately, the partnership between Apple and Sony could prove significant for both companies by enhancing the functionality of the Vision Pro and facilitating a richer gaming experience. If successful, this collaboration could turn the Vision Pro into a strong competitor in the VR space, provided developers see enough incentive to bring their titles to the platform. With many users seeking immersive experiences, the introduction of dedicated VR controllers could pave the way for a new era of VR gaming on Appleās versatile hardware.